Long Story Short


Long story short: 5 weeks ago I have basically zero C# (or any programming language) knowledge, zero Unity (or any game engine) knowledge, but the idea. Just an idea of a simple gameplay, some drafts and some experience after similar concept I have already released with team of four in 2015. The initial idea came from my childhood and old good Nintendo's Wild Gunman. I didn't know how and where to start, and I was even thinking of hiring someone to make Shoot Story Western alive. But, thanks to my wife and friend of mine u/pkacprzak who always (at least try to) honest advise me, motivate and support, I decided to begin this journey and develop it myself as efficient I could. By using ChatGPT for most of the scripting part I was able to develop (more as assemble) and learn as I move forward quite fast. For the Demo I have tried to cut out as many of my prototyped features as possible (like Combos or Score Rush Mode) as they didn't add much to game and long-term goal for the user at the current phase. Focusing on making player experience varied, with increasing level of difficulty, but using same gameplay, I've prepared one mission (Dusty Saloon) with 10 levels, with random draw criteria and range of parameters to complete them.

Now, I'm excited to share Shoot Story with you - 0.5.8 Demo version.

Let me know what you think about it!
Your insights will help me shape the future of Shoot Story.

Join Shoot Story on Discord: https://discord.gg/SEKM3qh6

Files

Shoot Story for mac 37 MB
Jun 19, 2024
Shoot Story for Windows 39 MB
Jun 19, 2024

Get Shoot Story Western

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